IJP ImageJ Launcher is native launcher that starts ImageJ 2 or Fiji
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IJP ImageJ Launcher

IJP ImageJ Launcher is a native launcher that starts ImageJ 2 or Fiji. It is intended to be a general drop-in replacement for the original ImageJ Launcher. IJP ImageJ Launcher is a clean implementation on the core function of starting ImageJ 2 or Fiji.

Contents

Why Another ImageJ Launcher?

I needed to use Fji with the current versions of Java, version 11 and newer. The original ImageJ Launcher works with Java 8, but not that well with the current versions, in particular not well on Mac with Arm64 processors (Apple Silicon). I attempted to fix the original ImageJ Launcher source. The source is burdened by technical debt, the logic flow is too complex to correct without a significant rewrite.

Features

Here are the futures that are already implemented (see release notes for futures ofa specific release):

  • Uses similar options to the original ImageJ Launcher, so IJP Launcher can be used as a drop-in replacement
  • Intended to be used with Java 11 or newer (the original launcher can be used for Java 8)
  • Provides native executable for various OS/Hardware systems
    • Windows
    • Mac OS X Arm64 (Apple Silicon)
    • Mac OS X Intel
    • Linux
  • Selects location of the ImageJ directory
    • Startup directory or
    • Directory specified by --ij-dir command line option
  • Locates Java Virtual Machine for ImageJ:
    • Use Java VM requested by the user (--java-home)
    • Use JAVA_HOME environment variable
    • Search ImageJ directory for available Java executables
  • Determines the amount of memory used by JVM based on total system memory use 75% of the max
  • Determines available imagej-launcher*.jar
  • Performs updates pending after the last time ImageJ was closed

Full List of Command Line Options

  -h, --help          prints this usage text
  --version           prints version
  --dry-run           show the command line, but do not run anything
  --info              informational output
  --debug             verbose output
  --java-home <path>  specify JAVA_HOME explicitly
  --ij-dir <path>     set the ImageJ directory to <path> (used to find jars/, plugins/ and macros/)

Installation

The IJP ImageJ Launcher executables will be available on the Releases page.

Installing Fiji on Mac OS X Arm64

This example will show how to:

  • Download FIJI and unzip installation.
  • Download and install JVM for it.
  • Download the IJP ImageJ Launcher and use it to start Fiji

1. Download FIJI without JRE

Go to https://fiji.sc/ and select "Download the no-JRE version". That should get file called fiji-nojre.zip

2. Unzip the fiji-nojre.zip in a folder of choice

You should get new app folder called Fiji.app. "Right-click" to show a popup menu and select "Show Package Contents" to see what is inside the Fiji.app folder. Inside you should see folders and files like "Contents", "db.xml.gz", "ImageJ-linux64", ...

3. Create place for Java (JRE)

Inside the Fiji.app folder create a new folder called java.

4. Download Java JRE or JDK

In browser open https://adoptium.net/temurin/releases/ Select:

  • operating system: macOS
  • architecture: aarch64 also known as Apple Silicon or Arm64
  • package: JRE (JDK is fine too, is larger and supports Java compilation)
  • version: 11-LTS (17-LTS will work too, but you will not have JavaScript available, if you want to use it)

Click on tar.gz button to download and save to the java folder you created earlier. You should have file like OpenJDK11U-jre_x64_windows_hotspot_11.0.19_7.tar.gz.

5. Uncompress into the java folder

That will create folder like jdk-11.0.19+7-jre. This is the Java VM that IJP ImageJ Launcher will use to start Fiji.

6. Download the IJP ImageJ Launcher to the Fiji.app directory

Go to Releases, download "IJP-ImageJ-Launcher-0.1.0-macosx-arm64" and "IJP-ImageJ-Launcher-0.1.0-macosx-arm64.command", save them to the Fiji.app folder.

The "*.command" file is a helper that can be used to launch Fiji without using command prompt. Future versions of the IJP Launcher, after v.0.1.0, may eliminate the need for using this file.

7. Start ImageJ

In the Fiji.app folder double-click on IJP-ImageL-Launcher-0.1.0-macosx-arm64.command file (note the extension "* .command") That should start Fiji. You may need to open Settings and allow the IJP ImageJ Launcher to run.

You can also create an alis on the Desktop to avoid navigating to the Fiji.app folder each time. Using Finder, press Option+Command and drag the *.command file to the Desktop. The original *.command file will stay were it is and a new icon/alias (wth a little arrow at the bottom) will be created on the Desktop. Now you can double-click on the new alias on the Desktop to start Fiji. You can rename the Desktop alias to whatever you like, for instance, Fiji, but do not change names of the downloaded files, otherwise the alias (and *.command) may no longer work, and you will need to use terminal to start the launcher.

If you have problems installing, please report in Discussions or Image.sc Forum

Installing Fiji on Windows x64

This example will show how to:

  • Download FIJI and unzip installation.
  • Download and install JVM for it.
  • Download the IJP ImageJ Launcher and use it to start Fiji

1. Download FIJI without JRE

Go to https://fiji.sc/ and select "Download the no-JRE version". That should get file called fiji-nojre.zip

2. Unzip the fiji-nojre.zip in a folder of choice

You should get new app folder called Fiji.app. Inside you should see folders and files like "Contents", "db.xml.gz", "ImageJ-linux64", ...

3. Create place for Java (JRE)

Inside the Fiji.app folder create a new folder called java.

4. Download Java JRE or JDK

In browser open https://adoptium.net/temurin/releases/ Select:

  • operating system: Windows
  • architecture: x64 also known as Apple Silicon or Arm64
  • package: JRE (JDK is fine too, is larger and supports Java compilation)
  • version: 11-LTS (17-LTS will work too, but you will not have JavaScript available, if you want to use it)

Click on .zip button to download and save to the java folder you created earlier. You should have file like OpenJDK11U-jre_x64_windows_hotspot_11.0.19_7.zip.

5. Uncompress into the java folder

That will create folder like jdk-11.0.19+7-jre. This is the Java VM that IJP ImageJ Launcher will use to start Fiji.

6. Download the IJP ImageJ Launcher to the Fiji.app directory

Go to Releases, download "IJP-ImageJ-Launcher-0.1.0-windows_x64.exe", save it to the Fiji.app folder.

7. Start ImageJ

In the Fiji.app folder double-click on IJP-ImageJ-Launcher-0.1.0-windows_x64.exe. That should start Fiji.

You can also create a shortcut on the Desktop to avoid navigating to the Fiji.app folder each time.

Left-click on the IJP-ImageJ-Launcher-0.1.0-windows_x64.exe and drag it to the Desktop. Once you release mouse button, a pop-up manu will open, select "Create shortcut here". Now you can double-click on the new shortcut on the Desktop to start Fiji.

You can rename the Desktop alias to whatever you like, for instance, Fiji.

If you have problems installing, please report in Discussions or Image.sc Forum

Troubleshooting

You can start the IJP Image Launcher from the terminal and see diagnostic printouts that may help troubleshoot potential issues.

  1. Open the terminal (command prompt).
  2. Navigate to Fiji.app directory, for instance cd ~/Download/Fiji.app
  3. Run IJP ImageJ Launch typing: ./IJP-ImageJ-Launcher-0.1.0-macosx-arm64 --debug

You should see diagnostic information about how the IJP ImageJ Launcher is attempting to start Fiji. The error messages should help you to address the issue. Please use Discussions or Image.sc Forum if you have additional questions.

Developer Setup

Information here is only applicable if you want to rebuild from sources.

The IJP ImageJ Launcher is written mostly in Scala. With about 10 lines of C code. Native binaries are created with help from Scala Native.

To rebuild the IJP ImageJ Launcher from sources, you need to setup Scala Native dependencies following instructions at Scala Native. In brief, you will need to install the following: JDK, SBT, and LLVM/CLang. Details depend on OS. On Windows you will also need Visual Studio 2019 (the Community Editions is sufficient). After requirements are installed, you should be able to build and run the launcher using command:

sbt run

You can pass additional command line arguments, for instance --help:

sbt "run --help"

Notice the use of quotes.