mirror of
https://github.com/ThatGuySam/doesitarm.git
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Merge branch 'develop'
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commit
26b8873a22
4 changed files with 36 additions and 4 deletions
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@ -47,6 +47,7 @@ export default {
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return {
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nativePercent: null,
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rosettaPercent: null,
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unreportedPercent: null,
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unsupportedPercent: null
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}
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},
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@ -70,6 +71,13 @@ export default {
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percent: this.rosettaPercent,
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verbiage: `run via Rosetta 2, `
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},
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{
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textColor: 'text-orange-500',
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bgColor: 'bg-orange-500',
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emoji: '🔶',
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percent: this.unreportedPercent,
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verbiage: `need more info, `
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},
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{
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textColor: 'text-red',
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bgColor: 'bg-red',
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@ -77,7 +85,15 @@ export default {
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percent: this.unsupportedPercent,
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verbiage: `are not working. `
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},
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]
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].filter( percentage => {
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const isZero = (percentage.percent === 0)
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const isUnreported = (percentage.emoji === '🔶')
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// Filter out
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if (isUnreported && isZero) return false
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return true
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})
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},
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nonEmptyPercentages () {
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return this.percentages.filter(percentage => {
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@ -113,7 +129,9 @@ export default {
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this.nativePercent = Number((( totals['native'] / this.total ) * 100).toFixed(1))
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this.rosettaPercent = Number((( totals['rosetta'] / this.total ) * 100).toFixed(1))
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this.unsupportedPercent = Number((100 - (this.nativePercent + this.rosettaPercent)).toFixed(1))
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this.unreportedPercent = Number((( totals['unreported'] / this.total ) * 100).toFixed(1))
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this.unsupportedPercent = Number((100 - (this.nativePercent + this.rosettaPercent + this.unreportedPercent)).toFixed(1))
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// console.log('this.nativePercent', this.nativePercent)
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// console.log('this.unsupportedPercent', this.unsupportedPercent)
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@ -18,6 +18,7 @@ import axios from 'axios'
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const statusesTranslations = {
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'Native': 'native',
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'Rosetta': 'rosetta',
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'': 'unreported'
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// 'CrossOver': 'rosetta',
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// '': 'no'
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}
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@ -29,6 +30,14 @@ const statusesMessages = {
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// 'no': '🚫 No, not yet supported only works on Intel-based Macs'
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}
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function isUnknown(game) {
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const playableStatus = game.Playable.toLowerCase()
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return ![
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'yes',
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'no'
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].includes(playableStatus)
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}
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function isPlayable(game) {
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return game.Playable.toLowerCase() === 'yes'
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}
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@ -39,6 +48,8 @@ function environmentName(game) {
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function getStatusText(game) {
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if (isUnknown(game)) return '🔶 Unknown, more info needed'
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if (isPlayable(game) === false) return '🚫 No, not yet supported only works on Intel-based Macs'
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// Match status to Sheet Status
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@ -47,6 +58,8 @@ function getStatusText(game) {
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function parseStatus(game) {
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if (isUnknown(game)) return 'unreported'
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if (isPlayable(game) === false) return 'no'
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// Match status to Sheet Status
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@ -2,5 +2,6 @@ export default {
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'✅': 'native',
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'✳️': 'rosetta',
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'⏹': 'no-in-progress',
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'🚫': 'no'
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'🚫': 'no',
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'🔶': 'unreported',
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}
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@ -40,7 +40,7 @@ module.exports = {
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'gold': 'rgb(255, 167, 102)',
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// 'gold': 'rgb(222, 115, 90)',
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'orange': 'rgb(222, 115, 90)',
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// 'orange': '#ed8936',
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'off_white': '#ecebe6',
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