diff --git a/helpers/build-game-list.js b/helpers/build-game-list.js index fe696f6..59bb3fe 100644 --- a/helpers/build-game-list.js +++ b/helpers/build-game-list.js @@ -32,11 +32,11 @@ function parseStatus(game) { if (game.Playable === 'no') return 'no' // Match status to Sheet Status - return statusesTranslations[game['Native/Rosetta']] + return statusesTranslations[game['Environment']] // for (const statusKey in statusesTranslations) { - // console.log("game['Native/Rosetta']", game['Native/Rosetta']) - // console.log('statuses[statusKey]', statusesTranslations[game['Native/Rosetta']]) - // if (game['Native/Rosetta'].includes(statusKey)) { + // console.log("game['Environment']", game['Environment']) + // console.log('statuses[statusKey]', statusesTranslations[game['Environment']]) + // if (game['Environment'].includes(statusKey)) { // return statusesTranslations[statusKey] // } // } @@ -66,9 +66,9 @@ export default async function () { // then stop if (game.Games.length === 0) continue - // If there's no 'Native/Rosetta' status + // If there's no 'Environment' status // then stop - if (game['Native/Rosetta'].length === 0) continue + if (game['Environment'].length === 0) continue // Generate slug const slug = slugify(game.Games, {